﻿<?xml version="1.0" encoding="UTF-8" ?>
<slideshow>
	<section name="main" trans="MAIN">
		<subsection name="config" trans="CONFIG">
			<obj>
				<itemname>number_of_pics</itemname><!-- to reference this in flash, you would use: path.to.my.textfield.text = _global.myconfig.main.config[0].itemname; -->
				<value>20</value><!-- to reference this in flash, you would use: path.to.my.textfield.text = _global.myconfig.main.config[0].value; -->
			</obj>
			<obj>
				<itemname>number_of_columns</itemname><!-- to reference this in flash, you would use: path.to.my.textfield.text = _global.myconfig.main.config[1].itemname; -->
				<value>7</value><!-- to reference this in flash, you would use: path.to.my.textfield.text = _global.myconfig.main.config[1].value; -->
			</obj>
			<obj>
				<itemname>number_of_rows</itemname><!-- to reference this in flash, you would use: path.to.my.textfield.text = _global.myconfig.main.config[2].itemname; -->
				<value>3</value><!-- to reference this in flash, you would use: path.to.my.textfield.text = _global.myconfig.main.config[2].value; -->
			</obj>
			<obj>
				<itemname>thumb_spacing</itemname><!-- to reference this in flash, you would use: path.to.my.textfield.text = _global.myconfig.main.config[3].itemname; -->
				<value>20</value><!-- to reference this in flash, you would use: path.to.my.textfield.text = _global.myconfig.main.config[3].value; -->
			</obj>
			<obj>
				<itemname>thumb_size</itemname><!-- to reference this in flash, you would use: path.to.my.textfield.text = _global.myconfig.main.config[4].itemname; -->
				<value>100</value><!-- to reference this in flash, you would use: path.to.my.textfield.text = _global.myconfig.main.config[4].value; -->
			</obj>
			<obj>
				<itemname>image_path</itemname><!-- to reference this in flash, you would use: path.to.my.textfield.text = _global.myconfig.main.config[5].itemname; -->
				<value>http://www.norbitron.com/portfolio/images</value><!-- to reference this in flash, you would use: path.to.my.textfield.text = _global.myconfig.main.config[5].value; -->
			</obj>
			<obj>
				<itemname>image_basename</itemname><!-- to reference this in flash, you would use: path.to.my.textfield.text = _global.myconfig.main.config[6].itemname; -->
				<value>game</value><!-- to reference this in flash, you would use: path.to.my.textfield.text = _global.myconfig.main.config[6].value; -->
			</obj>
			<obj>
				<itemname>image_width</itemname><!-- to reference this in flash, you would use: path.to.my.textfield.text = _global.myconfig.main.config[7].itemname; -->
				<value>500</value><!-- to reference this in flash, you would use: path.to.my.textfield.text = _global.myconfig.main.config[7].value; -->
			</obj>
			<obj>
				<itemname>image_height</itemname><!-- to reference this in flash, you would use: path.to.my.textfield.text = _global.myconfig.main.config[8].itemname; -->
				<value>375</value><!-- to reference this in flash, you would use: path.to.my.textfield.text = _global.myconfig.main.config[8].value; -->
			</obj>
			
		</subsection>
<!------------------------------------------------------------------------------------------------------------------------------>

		<subsection name="picinfo" trans="PICINFO">
			<obj>
				<itemname>SEGA OF AMERICA</itemname><!-- to reference this in flash, you would use: path.to.my.textfield.text = _global.myconfig.main.picinfo[18].itemname; -->
				<value><![CDATA[Sonic the Hedgehog: Chaos Crush<br> <a href="http://www2.sega.com/gamesite/sonicnext/minigame/" target="_new"><u>CLICK HERE TO VIEW</u></a> ]]> </value><!-- to reference this in flash, you would use: path.to.my.textfield.text = _global.myconfig.main.picinfo[18].value; -->
			</obj>
			<obj>
				<itemname>SEGA OF AMERICA</itemname><!-- to reference this in flash, you would use: path.to.my.textfield.text = _global.myconfig.main.picinfo[17].itemname; -->
				<value><![CDATA[Sonic Mega Collection Plus Mini<br><a href="http://www.sega.com/games/title/sonicmegaplus/minigame2/" target="_new"><u>CLICK HERE TO PLAY</u></a> ]]></value><!-- to reference this in flash, you would use: path.to.my.textfield.text = _global.myconfig.main.picinfo[17].value; -->
			</obj>													
			<obj>
				<itemname>SEGA OF AMERICA</itemname><!-- to reference this in flash, you would use: path.to.my.textfield.text = _global.myconfig.main.picinfo[16].itemname; -->
				<value><![CDATA[Sonic Heroes Puzzle <br><a href="http://www.sega.com/gamesite/sonicheroes/minigame/flash/" target="_new"><u>CLICK HERE TO PLAY</u></a> ]]> </value><!-- to reference this in flash, you would use: path.to.my.textfield.text = _global.myconfig.main.picinfo[16].value; -->
			</obj>	
			<obj>
				<itemname>SEGA OF AMERICA</itemname><!-- to reference this in flash, you would use: path.to.my.textfield.text = _global.myconfig.main.picinfo[15].itemname; -->
				<value><![CDATA[Super Monkey Ball Mini<br><a href="http://www2.sega.com/gamesite/supermonkeyball/minigame/supermonkeyball.html" target="_new"><u>CLICK HERE TO PLAY</u></a> ]]> </value><!-- to reference this in flash, you would use: path.to.my.textfield.text = _global.myconfig.main.picinfo[15].value; -->
			</obj>					
			<obj>
				<itemname>SEGA OF AMERICA</itemname><!-- to reference this in flash, you would use: path.to.my.textfield.text = _global.myconfig.main.picinfo[14].itemname; -->
				<value><![CDATA[Billy Hatcher and the Many Eggs<br><a href="http://www.sega.com/gamesite/billyhatcher/minigame/index.html" target="_new"><u>CLICK HERE TO PLAY</u></a> ]]> </value><!-- to reference this in flash, you would use: path.to.my.textfield.text = _global.myconfig.main.picinfo[14].value; -->
			</obj>	
			<obj>
				<itemname>SEGA OF AMERICA</itemname><!-- to reference this in flash, you would use: path.to.my.textfield.text = _global.myconfig.main.picinfo[14].itemname; -->
				<value><![CDATA[Tenchu: Shuriken Assault<br><a href="http://www.sega.com/gamesite/tenchu/minigame/index.html " target="_new"><u>CLICK HERE TO PLAY</u></a> ]]> </value><!-- to reference this in flash, you would use: path.to.my.textfield.text = _global.myconfig.main.picinfo[14].value; -->
			</obj>	
			<obj>
				<itemname>SEGA OF AMERICA</itemname><!-- to reference this in flash, you would use: path.to.my.textfield.text = _global.myconfig.main.picinfo[14].itemname; -->
				<value><![CDATA[Panzer Dragoon Flash<br><a href="http://www2.sega.com/gamesite/panzerdragoonorta/minigame" target="_new"><u>CLICK HERE TO PLAY</u></a> ]]> </value><!-- to reference this in flash, you would use: path.to.my.textfield.text = _global.myconfig.main.picinfo[14].value; -->
			</obj>	
			<obj>
				<itemname>KONAMI DIGITAL ENTERTAINMENT</itemname><!-- to reference this in flash, you would use: path.to.my.textfield.text = _global.myconfig.main.picinfo[5].itemname; -->
				<value><![CDATA[Elebits Shuttle<br><a href="http://www.konami-data.com/officialsites/elebits/game/flashtest.html" target="_new"><u>CLICK HERE TO PLAY</u></a> ]]> </value><!-- to reference this in flash, you would use: path.to.my.textfield.text = _global.myconfig.main.picinfo[5].value; -->
			</obj>
			<obj>
				<itemname>KONAMI DIGITAL ENTERTAINMENT</itemname><!-- to reference this in flash, you would use: path.to.my.textfield.text = _global.myconfig.main.picinfo[6].itemname; -->
				<value><![CDATA[Elebits Mini<br><a href="http://www.konami-data.com/officialsites/elebits/game2/flashtest.html" target="_new"><u>CLICK HERE TO PLAY</u></a> ]]> </value><!-- to reference this in flash, you would use: path.to.my.textfield.text = _global.myconfig.main.picinfo[6].value; -->
			</obj>					
			<obj>
				<itemname>KONAMI DIGITAL ENTERTAINMENT</itemname><!-- to reference this in flash, you would use: path.to.my.textfield.text = _global.myconfig.main.picinfo[4].itemname; -->
				<value><![CDATA[Teenage Mutant Ninja Turtles<br><a href="http://thirteen4.com/mike/tmnt2/flash/game/flash/index.html" target="_new"><u>CLICK HERE TO PLAY</u></a> ]]></value><!-- to reference this in flash, you would use: path.to.my.textfield.text = _global.myconfig.main.picinfo[4].value; -->
			</obj>
			<obj>
				<itemname>SEGA OF AMERICA</itemname><!-- to reference this in flash, you would use: path.to.my.textfield.text = _global.myconfig.main.picinfo[15].itemname; -->
				<value><![CDATA[Super Monkey Ball Banana Blitz Mini: Asteroid Crash<br><a href="http://www2.sega.com/gamesite/bananablitz/minigame/flash/index.html" target="_new"><u>CLICK HERE TO PLAY</u></a> ]]> </value><!-- to reference this in flash, you would use: path.to.my.textfield.text = _global.myconfig.main.picinfo[15].value; -->
			</obj>
			<obj>
				<itemname>SEGA OF AMERICA</itemname><!-- to reference this in flash, you would use: path.to.my.textfield.text = _global.myconfig.main.picinfo[16].itemname; -->
				<value><![CDATA[Super Monkey Ball Banana Blitz Mini: Fruit Basket <br><a href="http://www2.sega.com/gamesite/bananablitz/minigame/flash/index.html" target="_new"><u>CLICK HERE TO PLAY</u></a> ]]> </value><!-- to reference this in flash, you would use: path.to.my.textfield.text = _global.myconfig.main.picinfo[16].value; -->
			</obj>	
			<obj>
				<itemname>NINTENDO OF AMERICA</itemname><!-- to reference this in flash, you would use: path.to.my.textfield.text = _global.myconfig.main.picinfo[16].itemname; -->
				<value><![CDATA[Are You Smarter Than Mario?<br>(for internal use only) ]]> </value><!-- to reference this in flash, you would use: path.to.my.textfield.text = _global.myconfig.main.picinfo[16].value; -->
			</obj>	
			<obj>
				<itemname>CAPCOM</itemname><!-- to reference this in flash, you would use: path.to.my.textfield.text = _global.myconfig.main.picinfo[16].itemname; -->
				<value><![CDATA[Flock! Jumble!<br><a href="http://www.motherflocker.com/flashgames.html" target="_new"><u>CLICK HERE TO PLAY</u></a> ]]> </value><!-- to reference this in flash, you would use: path.to.my.textfield.text = _global.myconfig.main.picinfo[16].value; -->
			</obj>	
			<obj>
				<itemname>CAPCOM</itemname><!-- to reference this in flash, you would use: path.to.my.textfield.text = _global.myconfig.main.picinfo[4].itemname; -->
				<value><![CDATA[Flock! Golf!<br><a href="http://www.motherflocker.com/flashgames2.html" target="_new"><u>CLICK HERE TO PLAY</u></a> ]]></value><!-- to reference this in flash, you would use: path.to.my.textfield.text = _global.myconfig.main.picinfo[4].value; -->
			</obj>

			<obj>
				<itemname>NAMCO BANDAI GAMES</itemname><!-- to reference this in flash, you would use: path.to.my.textfield.text = _global.myconfig.main.picinfo[4].itemname; -->
				<value><![CDATA[Active Life Extreme Challenge: BMX Flatland Trail<br><a href="http://www.playactivelife.com/game/index.html" target="_new"><u>CLICK HERE TO PLAY</u></a> ]]></value><!-- to reference this in flash, you would use: path.to.my.textfield.text = _global.myconfig.main.picinfo[4].value; -->
			</obj>
			<obj>
				<itemname>NAMCO BANDAI GAMES</itemname><!-- to reference this in flash, you would use: path.to.my.textfield.text = _global.myconfig.main.picinfo[4].itemname; -->
				<value><![CDATA[Food Network: Cook or Be Cooked<br><a href="/portfolio/peeling/index.html" target="_new"><u>CLICK HERE TO PLAY</u></a> ]]></value><!-- to reference this in flash, you would use: path.to.my.textfield.text = _global.myconfig.main.picinfo[4].value; -->
			</obj>
			<obj>
				<itemname>UBISOFT</itemname><!-- to reference this in flash, you would use: path.to.my.textfield.text = _global.myconfig.main.picinfo[4].itemname; -->
				<value><![CDATA[Prince of Persia Special Edition<br><a href="/portfolio/princepersia/flashtest.html" target="_new"><u>CLICK HERE TO PLAY</u></a> ]]></value><!-- to reference this in flash, you would use: path.to.my.textfield.text = _global.myconfig.main.picinfo[4].value; -->
			</obj>
			<obj>
				<itemname>SEGA OF AMERICA</itemname><!-- to reference this in flash, you would use: path.to.my.textfield.text = _global.myconfig.main.picinfo[3].itemname; -->
				<value><![CDATA[Crazy Taxi: Fare Rush<br><a href="http://www.sega.com/gamesite/crazytaxifarewars/minigame/index.html" target="_new"><u>CLICK HERE TO PLAY</u></a> ]]> </value><!-- to reference this in flash, you would use: path.to.my.textfield.text = _global.myconfig.main.picinfo[3].value; -->
			</obj>

			<obj>
				<itemname>SEGA OF AMERICA</itemname><!-- to reference this in flash, you would use: path.to.my.textfield.text = _global.myconfig.main.picinfo[1].itemname; -->
				<value><![CDATA[Full Auto 2: Battlelines<br><a href="http://www.sega.com/gamesite/fullauto2/minigame/index.html" target="_new"><u>CLICK HERE TO PLAY</u></a> ]]> </value><!-- to reference this in flash, you would use: path.to.my.textfield.text = _global.myconfig.main.picinfo[1].value; -->
			</obj>


		</subsection>	
		
	</section>

</slideshow>