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BALKIRY A battle plane type bird robot last seen in "SKY CHASE ZONE" from "Sonic 2". A whole bunch of them can be shot out of Metal Sonic's weapon unit, "Metal Carrier", in Episode II. |
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CHOP CHOP A Piranha inspired robot which was last seen in "AQUATIC RUIN ZONE" in "Sonic 2". It lurks underwater hunting for its next victim. Once they spot Sonic and his friends, nothing will stop their rapid approach and attempt to crush them with its powerful jaw. |
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CLUCKER A Chicken type Badnik last seen defending "WING FORTRESS ZONE" in "Sonic 2". They will stand in Sonic and his friends' way, deployed everywhere within the incredibly enormous "Sky Fortress" as fixed batteries. |
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SNOWY A newly developed Polar Bear type robot for cold regions. It's specialty is unleashing powerful attacks with its super heavy body. Its body is also tough, and this makes it a formidable enemy that will not be taken down with just a few attacks. |
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TURTLOIDS A Turtle type Badnik last seen in "SKY CHASE ZONE" in "Sonic 2". It serves as a guardian of Metal Sonic's weapon unit "Metal Carrier." |
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FLAMER A new series of Sea Urchin type robots which were developed based on the "Orbinauts" & "Spike Spinners" featured in Episode I. The blasting flames of the burners are certainly dangerous, but those fires will spread widely in oily places. Take extra care. |
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MANTIS A Grasshopper type robot which was also featured in "MARBLE GARDEN ZONE" in "Sonic 3". Since they can suddenly jump without notice, their moves are unpredictable. Be careful not to bump into them. |
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SANDWORM A newly developed large Centipede type Badnik designed for use in desert areas. You never know when they will suddenly emerge from quicksand, and be mindful of its robust body that is resistant to attacks. |
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SCARABESQUE A Dung Beetle type Badnik designed for use in desert areas. It can generate an infnite amount if large boulders that explode while rolling. A troublesome enemy that is always there in undesirable places. |
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ZOOMER A newly developed Kingfisher inspired robot. It usually flies over the water surface, but as it finds Sonic and Tails underwater, it will dart down at them. |
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STEELION A newly developed subaquatic Sealtype robot. Its breath can freeze the water around them in an instant, creating obstacles when Sonic needs to look for air bubbles. |
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SPIKES A Hermit crab type robot which has been newly developed for cold regions. The spines on its hard shell will repel any attacks done by Sonic alone. There must be another way to defeat it... |
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FULLBOAR A Boar type robot newly developed by Dr. Eggman based on his research results from Episode I. They have been created with rich color variation, but Sonic should be extra careful of the formidable red ones that come charging towards him. |